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Fun game! The art is very trippy, and at the start is confusing with many things happening, but after that the game have interesting level design, the combat is fun, there is a lot of knockback and movement, and the overheat and recovering your sword are good mechanics that spice it up, but sometimes with many enemies at the same time they hit you one after another instantly that can be confusing or frustating, it would be cool some invicibility frames after being hit . The text on the  bottom left of the screen helps you to know what to do that's very useful. And the music fits nice the game.

Great - many thanks for that. I wondered there was too much knock back and perhaps a bit more recovery time would be in order. I appreciate too that the start is a bit full on. I was going to have an introductory scene that introduces the mechanics but then decided  - to erm just get on with it. This is exactly the sort of feedback i was looking for - so many thanks for taking the time.